Devlog 1: Added Objective Reminders
Twilight's Final Judgement » Devlog
This game is designed to not have quest but simply objectives. I didn't want the player to feel assigned chores to complete just to reach more story. Creating an inner monologue which reminds the player of their objective gives a more organic feel to the game.
Twilight's Final Judgement
Greek Gods, Detectives, and 1940s New York all in one.
Status | In development |
Author | TriggerSurge |
Genre | Role Playing |
Tags | 2D, Anime, Detective, Mystery, Noir, Pixel Art, Unity |
More posts
- Devlog 4: Began Creating ShopsJan 27, 2022
- Devlog 3: Trailer Officially Released!Jan 15, 2022
- Devlog 2: Updated Lighting and ShadersJan 12, 2022
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